Redline Grid · Network status
Signals from
the front.
Live reachability for multiplayer services, hosted battlefronts, community nodes and (when enabled) Freehop voice and video signalling.
Match services
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Room directory and match services used by the game clients.
- Build
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- New player versions
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Hosted battlefronts
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Rooms players can join right now.
- Live rooms
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- Players online
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Community nodes
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Independent hosts contributing capacity to the Grid.
- Nodes hosting
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- Node list
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Community record
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Player registrations and submitted game reports stored by the Redline Wars service. Multiplayer outcomes stay unverified and never change ratings.
- Games reported
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- Registered players
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- Guest identities
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- Players with recorded matches
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Freehop media
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Voice and video signalling for players who join a call. Media stays between participants.
- Reachable gates
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- Best response
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